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Sci-Fi Corridor - UE4

Hi there!
I'm really happy with how this project turned out.
I created my video game project "Sci-Fi Corridor" for PolygonUS in just ONE WEEK.

First, I modeled the architecture in 3ds Max, then baked the normal maps using Marmoset Toolbag to test them. I painted the textures and did additional modeling in Substance Painter. Finally, I implemented, corrected, imported, and deployed the assets in Unreal Engine.

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The amazing concept art is by Evgeny Kashin:
https://www.artstation.com/artwork/k21Z6
Thank you so much for letting me use your artwork!

https://www.artstation.com/gr1n

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Hope you enjoy it! 😄

Gameplay in Unreal Engine 4