Combat VFX created in Unreal Engine 5 for Gumikin Space Cartel.
This project showcases the development of weapon-related visual effects, including projectile shots, impact reactions, custom materials, and gameplay integration. The effects were created using Niagara, Material Instances, Blueprint integration, and a custom Gumi Master Material to achieve a stylized sci-fi gummy aesthetic.
The portfolio includes weapon VFX, hit effects, Niagara breakdowns, material workflows, and technical implementation used during production.
Credits
Special thanks to Santiago Cardona Arango for his support with the initial Blueprint setup and animation implementation.
Weapon animations by Erick Socola.
https://www.artstation.com/ericksocola
Master Material Gumi
Blueprint & Animation Integration
Weapon Animation + Shot VFX
Gameplay Hit Reaction
Hit VFX - Showcase